Technical debt, a term coined by Ward Cunningham in the 1990s, refers to the compromises developers make when prioritising speed over thoroughness in software development. Like financial debt, it accumulates if ignored, but its growth is exponential rather than fixed. Technical debt can be deliberate, created to meet tight deadlines, or accidental, the result of mistakes, oversights or poor planning.
There are several types of technical debt, including code and architecture debt, quality and documentation debt, UI/UX debt, testing debt, and governance and process debt. Each highlights the critical need for structured planning and well-defined workflows during development.
The accumulation of technical debt is influenced by both internal and external factors. External pressures, such as tight deadlines and market demands, often force developers to prioritise immediate delivery over long-term quality. Internal constraints such as limited resources, skills gaps and poor planning exacerbate the problem. Frequent changes in project requirements or specifications introduce additional complexity that teams may struggle to manage effectively.
Cultural and organisational factors also play a significant role. A focus on short-term goals, such as the rapid launch of new features, often leads to decisions that increase technical debt. This underlines the importance of balancing speed and quality to prevent technical debt from spiralling out of control. While some technical debt is inevitable, proactive management is critical to minimising its long-term impact.